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<div class="title">O:/OpenGL/glut/glut/common/inc/reglglutglbinder.h</div>  </div>
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<div class="fragment"><pre class="fragment"><a name="l00001"></a>00001 <span class="comment">/*</span>
<a name="l00002"></a>00002 <span class="comment"> * Copyright (c) 2011, Ranjith TV</span>
<a name="l00003"></a>00003 <span class="comment"> * All rights reserved.</span>
<a name="l00004"></a>00004 <span class="comment"> *</span>
<a name="l00005"></a>00005 <span class="comment"> * Redistribution and use in source and binary forms, with or without</span>
<a name="l00006"></a>00006 <span class="comment"> * modification, are permitted provided that the following conditions are met:</span>
<a name="l00007"></a>00007 <span class="comment"> *</span>
<a name="l00008"></a>00008 <span class="comment"> *   * Redistributions of source code must retain the above copyright notice,</span>
<a name="l00009"></a>00009 <span class="comment"> *     this list of conditions and the following disclaimer.</span>
<a name="l00010"></a>00010 <span class="comment"> *   * Redistributions in binary form must reproduce the above copyright notice,</span>
<a name="l00011"></a>00011 <span class="comment">       this list of conditions and the following disclaimer</span>
<a name="l00012"></a>00012 <span class="comment"> *     in the documentation and/or other materials provided with the distribution.</span>
<a name="l00013"></a>00013 <span class="comment"> *   * Neither the name the Ranjith nor the names of its contributors may be used</span>
<a name="l00014"></a>00014 <span class="comment">       to endorse or promote products derived</span>
<a name="l00015"></a>00015 <span class="comment"> *     from this software without specific prior written permission.</span>
<a name="l00016"></a>00016 <span class="comment"> *</span>
<a name="l00017"></a>00017 <span class="comment"> * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS &quot;AS IS&quot; AND</span>
<a name="l00018"></a>00018 <span class="comment"> * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED</span>
<a name="l00019"></a>00019 <span class="comment"> * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE DISCLAIMED.</span>
<a name="l00020"></a>00020 <span class="comment"> * IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT,</span>
<a name="l00021"></a>00021 <span class="comment"> * INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES</span>
<a name="l00022"></a>00022 <span class="comment"> * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;</span>
<a name="l00023"></a>00023 <span class="comment"> * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY</span>
<a name="l00024"></a>00024 <span class="comment"> * THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT</span>
<a name="l00025"></a>00025 <span class="comment"> * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE</span>
<a name="l00026"></a>00026 <span class="comment"> * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.</span>
<a name="l00027"></a>00027 <span class="comment"> */</span>
<a name="l00028"></a>00028 
<a name="l00029"></a>00029 <span class="preprocessor">#ifndef EGLGLUTGLBINDER_H_</span>
<a name="l00030"></a>00030 <span class="preprocessor"></span><span class="preprocessor">#define EGLGLUTGLBINDER_H_</span>
<a name="l00031"></a>00031 <span class="preprocessor"></span>
<a name="l00032"></a>00032 <span class="preprocessor">#include &lt;EGL/egl.h&gt;</span>
<a name="l00033"></a>00033 
<a name="l00034"></a>00034 <span class="preprocessor">#include &quot;rcommon.h&quot;</span>
<a name="l00035"></a>00035 <span class="preprocessor">#include &quot;rglutglbinder.h&quot;</span>
<a name="l00036"></a>00036 <span class="preprocessor">#include &quot;reglproperties.h&quot;</span>
<a name="l00037"></a>00037 <span class="comment"></span>
<a name="l00038"></a>00038 <span class="comment">/**</span>
<a name="l00039"></a>00039 <span class="comment"> * @class REGLGlutGLBinder</span>
<a name="l00040"></a>00040 <span class="comment"> * @brief EGL functionality wrapper, and an implementation for RGlutGLBinder</span>
<a name="l00041"></a>00041 <span class="comment"> */</span>
<a name="l00042"></a><a class="code" href="class_r_e_g_l_glut_g_l_binder.html">00042</a> <span class="keyword">class </span><a class="code" href="class_r_e_g_l_glut_g_l_binder.html" title="EGL functionality wrapper, and an implementation for RGlutGLBinder.">REGLGlutGLBinder</a>: <span class="keyword">public</span> <a class="code" href="class_r_glut_g_l_binder.html" title="Base class for binding OpenGL/OpenVG to underlining windowing system and managing resources...">RGlutGLBinder</a>
<a name="l00043"></a>00043 {
<a name="l00044"></a>00044 <span class="keyword">public</span>:
<a name="l00045"></a><a class="code" href="struct_r_e_g_l_glut_g_l_binder_1_1_e_g_l_surface_info.html">00045</a>     <span class="keyword">struct </span><a class="code" href="struct_r_e_g_l_glut_g_l_binder_1_1_e_g_l_surface_info.html">EGLSurfaceInfo</a> {
<a name="l00046"></a>00046         <span class="keyword">enum</span> Type {
<a name="l00047"></a>00047             TYPE_WINDOW,
<a name="l00048"></a>00048             TYPE_PIXMAP,
<a name="l00049"></a>00049             TYPE_PBUFFER
<a name="l00050"></a>00050         };
<a name="l00051"></a>00051 
<a name="l00052"></a>00052         Type   mType;
<a name="l00053"></a>00053         <span class="keywordtype">void</span> *mData;
<a name="l00054"></a>00054     };
<a name="l00055"></a>00055 
<a name="l00056"></a>00056 <span class="keyword">public</span>:
<a name="l00057"></a>00057     <a class="code" href="class_r_e_g_l_glut_g_l_binder.html" title="EGL functionality wrapper, and an implementation for RGlutGLBinder.">REGLGlutGLBinder</a>(API api);
<a name="l00058"></a>00058     ~<a class="code" href="class_r_e_g_l_glut_g_l_binder.html" title="EGL functionality wrapper, and an implementation for RGlutGLBinder.">REGLGlutGLBinder</a>();
<a name="l00059"></a>00059 <span class="comment"></span>
<a name="l00060"></a>00060 <span class="comment">    /*!</span>
<a name="l00061"></a>00061 <span class="comment">     * Sets the native display. This will be passed to eglGetDisplay.</span>
<a name="l00062"></a>00062 <span class="comment">     * @apram display display to set as native display</span>
<a name="l00063"></a>00063 <span class="comment">     */</span>
<a name="l00064"></a><a class="code" href="class_r_e_g_l_glut_g_l_binder.html#a0a2b54ed5bbba19eae793ed78a6cce24">00064</a>     <span class="keywordtype">void</span> <a class="code" href="class_r_e_g_l_glut_g_l_binder.html#a0a2b54ed5bbba19eae793ed78a6cce24">setNativeDisplay</a>(<span class="keywordtype">int</span> display) {
<a name="l00065"></a>00065         mNativeDisplay = display;
<a name="l00066"></a>00066     }
<a name="l00067"></a>00067 <span class="comment"></span>
<a name="l00068"></a>00068 <span class="comment">    /*!</span>
<a name="l00069"></a>00069 <span class="comment">     * Does the EGL initialization</span>
<a name="l00070"></a>00070 <span class="comment">     */</span>
<a name="l00071"></a>00071     <span class="keywordtype">bool</span> <a class="code" href="class_r_e_g_l_glut_g_l_binder.html#aad3a39848efebf25f4ee599105535d04">initialize</a>();
<a name="l00072"></a>00072     <span class="comment"></span>
<a name="l00073"></a>00073 <span class="comment">    /*!</span>
<a name="l00074"></a>00074 <span class="comment">     * Creates the EGLSurface</span>
<a name="l00075"></a>00075 <span class="comment">     */</span>
<a name="l00076"></a>00076     <span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> <a class="code" href="class_r_e_g_l_glut_g_l_binder.html#afd67f2631139c7d08740295fb13dec59">createSurface</a>(Surface  surface, <span class="keywordtype">int</span> width, <span class="keywordtype">int</span> height);
<a name="l00077"></a>00077     <span class="comment"></span>
<a name="l00078"></a>00078 <span class="comment">    /*!</span>
<a name="l00079"></a>00079 <span class="comment">     * Makes the given surface as the current surface.</span>
<a name="l00080"></a>00080 <span class="comment">     */</span>
<a name="l00081"></a>00081     <span class="keywordtype">bool</span> <a class="code" href="class_r_e_g_l_glut_g_l_binder.html#a0781b9a57bad860f96a9e3f6352725f8">makeCurrent</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> surface);
<a name="l00082"></a>00082     <span class="comment"></span>
<a name="l00083"></a>00083 <span class="comment">    /*!</span>
<a name="l00084"></a>00084 <span class="comment">     * Destroys the passed surface. Current surface and context will to set to null.</span>
<a name="l00085"></a>00085 <span class="comment">     */</span>
<a name="l00086"></a>00086     <span class="keywordtype">void</span> <a class="code" href="class_r_e_g_l_glut_g_l_binder.html#a3fc0b68232b023a9784db984cd9da9e4">destroySurface</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> surface);
<a name="l00087"></a>00087     <span class="comment"></span>
<a name="l00088"></a>00088 <span class="comment">    /*!</span>
<a name="l00089"></a>00089 <span class="comment">     * Calls the eglSwapBuffers</span>
<a name="l00090"></a>00090 <span class="comment">     */</span>
<a name="l00091"></a>00091     <span class="keywordtype">void</span> <a class="code" href="class_r_e_g_l_glut_g_l_binder.html#abe9d3af47f584868ba89d7c4ff7f1634">swapBuffer</a>(<span class="keywordtype">unsigned</span> <span class="keywordtype">int</span> surface);
<a name="l00092"></a>00092     <span class="comment"></span>
<a name="l00093"></a>00093 <span class="comment">    /*!</span>
<a name="l00094"></a>00094 <span class="comment">     * Terminate the egl display, context.</span>
<a name="l00095"></a>00095 <span class="comment">     */</span>
<a name="l00096"></a>00096     <span class="keywordtype">void</span> <a class="code" href="class_r_e_g_l_glut_g_l_binder.html#a097513589a969c53b8a78dfc7c8e5100">terminate</a>();
<a name="l00097"></a>00097 
<a name="l00098"></a>00098     <span class="keywordtype">void</span> addProperty(<span class="keywordtype">int</span> name, <span class="keywordtype">int</span> value) {
<a name="l00099"></a>00099         mProperties.<a class="code" href="class_r_e_g_l_properties.html#a0c9a55d989c3376446f5e465a0d97bc6">addProperty</a>(name, value);
<a name="l00100"></a>00100     }
<a name="l00101"></a>00101     <span class="keywordtype">void</span> removeProperty(<span class="keywordtype">int</span> name) {
<a name="l00102"></a>00102         mProperties.<a class="code" href="class_r_e_g_l_properties.html#a6bf19b47c74cf1c330dd143f7409f002">removeProperty</a>(name);
<a name="l00103"></a>00103     }
<a name="l00104"></a>00104 
<a name="l00105"></a>00105     <span class="keywordtype">void</span> setStencil(<span class="keywordtype">bool</span> enable, <span class="keywordtype">int</span> size = 8) {
<a name="l00106"></a>00106         <span class="keywordflow">if</span> (enable) {
<a name="l00107"></a>00107             addProperty(EGL_STENCIL_SIZE, size);
<a name="l00108"></a>00108         } <span class="keywordflow">else</span> {
<a name="l00109"></a>00109             removeProperty(EGL_STENCIL_SIZE);
<a name="l00110"></a>00110         }
<a name="l00111"></a>00111     }
<a name="l00112"></a>00112 
<a name="l00113"></a>00113     <span class="keywordtype">void</span> setDepth(<span class="keywordtype">bool</span> enable, <span class="keywordtype">int</span> size = 8) {
<a name="l00114"></a>00114         <span class="keywordflow">if</span> (enable) {
<a name="l00115"></a>00115             addProperty(EGL_DEPTH_SIZE, size);
<a name="l00116"></a>00116         } <span class="keywordflow">else</span> {
<a name="l00117"></a>00117             removeProperty(EGL_DEPTH_SIZE);
<a name="l00118"></a>00118         }
<a name="l00119"></a>00119     }
<a name="l00120"></a>00120 
<a name="l00121"></a>00121     <span class="keywordtype">void</span> setSingleBuffer(<span class="keywordtype">bool</span> enable) {
<a name="l00122"></a>00122         <span class="keywordflow">if</span> (enable) {
<a name="l00123"></a>00123             addProperty(EGL_RENDER_BUFFER, EGL_SINGLE_BUFFER);
<a name="l00124"></a>00124         } <span class="keywordflow">else</span> {
<a name="l00125"></a>00125             removeProperty(EGL_RENDER_BUFFER);
<a name="l00126"></a>00126         }
<a name="l00127"></a>00127     }
<a name="l00128"></a>00128 
<a name="l00129"></a>00129     <span class="keywordtype">void</span> setDoubleBuffer(<span class="keywordtype">bool</span> enable) {
<a name="l00130"></a>00130         <span class="keywordflow">if</span> (enable) {
<a name="l00131"></a>00131             addProperty(EGL_RENDER_BUFFER, EGL_BACK_BUFFER);
<a name="l00132"></a>00132         } <span class="keywordflow">else</span> {
<a name="l00133"></a>00133             removeProperty(EGL_RENDER_BUFFER);
<a name="l00134"></a>00134         }
<a name="l00135"></a>00135     }
<a name="l00136"></a>00136 
<a name="l00137"></a>00137     <span class="keywordtype">int</span> getBufferSize() {
<a name="l00138"></a>00138         <span class="keywordflow">return</span> getValue(EGL_BUFFER_SIZE);
<a name="l00139"></a>00139     }
<a name="l00140"></a>00140     <span class="keywordtype">void</span> setBufferSize(<span class="keywordtype">int</span> size) {
<a name="l00141"></a>00141         addProperty(EGL_BUFFER_SIZE, size);
<a name="l00142"></a>00142     }
<a name="l00143"></a>00143 
<a name="l00144"></a>00144     <span class="keywordtype">int</span> getRedSize() {
<a name="l00145"></a>00145         <span class="keywordflow">return</span> getValue(EGL_RED_SIZE);
<a name="l00146"></a>00146     }
<a name="l00147"></a>00147     <span class="keywordtype">void</span> setRedSize(<span class="keywordtype">int</span> size) {
<a name="l00148"></a>00148         addProperty(EGL_RED_SIZE, size);
<a name="l00149"></a>00149     }
<a name="l00150"></a>00150 
<a name="l00151"></a>00151     <span class="keywordtype">int</span> getGreenSize() {
<a name="l00152"></a>00152         <span class="keywordflow">return</span> getValue(EGL_GREEN_SIZE);
<a name="l00153"></a>00153     }
<a name="l00154"></a>00154     <span class="keywordtype">void</span> setGreenSize(<span class="keywordtype">int</span> size) {
<a name="l00155"></a>00155         addProperty(EGL_GREEN_SIZE, size);
<a name="l00156"></a>00156     }
<a name="l00157"></a>00157 
<a name="l00158"></a>00158     <span class="keywordtype">int</span> getBlueSize() {
<a name="l00159"></a>00159         <span class="keywordflow">return</span> getValue(EGL_BLUE_SIZE);
<a name="l00160"></a>00160     }
<a name="l00161"></a>00161     <span class="keywordtype">void</span> setBlueSize(<span class="keywordtype">int</span> size) {
<a name="l00162"></a>00162         addProperty(EGL_BLUE_SIZE, size);
<a name="l00163"></a>00163     }
<a name="l00164"></a>00164 
<a name="l00165"></a>00165     <span class="keywordtype">int</span> getAlphaSize() {
<a name="l00166"></a>00166         <span class="keywordflow">return</span> getValue(EGL_ALPHA_SIZE);
<a name="l00167"></a>00167     }
<a name="l00168"></a>00168     <span class="keywordtype">void</span> setAlphaSize(<span class="keywordtype">int</span> size) {
<a name="l00169"></a>00169         addProperty(EGL_ALPHA_SIZE, size);
<a name="l00170"></a>00170     }
<a name="l00171"></a>00171 
<a name="l00172"></a>00172     <span class="keywordtype">int</span> getDepthSize() {
<a name="l00173"></a>00173         <span class="keywordflow">return</span> getValue(EGL_DEPTH_SIZE);
<a name="l00174"></a>00174     }
<a name="l00175"></a>00175     <span class="keywordtype">void</span> setDepthSize(<span class="keywordtype">int</span> size) {
<a name="l00176"></a>00176         addProperty(EGL_DEPTH_SIZE, size);
<a name="l00177"></a>00177     }
<a name="l00178"></a>00178 
<a name="l00179"></a>00179     <span class="keywordtype">int</span> getStencilSize() {
<a name="l00180"></a>00180         <span class="keywordflow">return</span> getValue(EGL_STENCIL_SIZE);
<a name="l00181"></a>00181     }
<a name="l00182"></a>00182     <span class="keywordtype">void</span> setStencilSize(<span class="keywordtype">int</span> size) {
<a name="l00183"></a>00183         addProperty(EGL_STENCIL_SIZE, size);
<a name="l00184"></a>00184     }
<a name="l00185"></a>00185 
<a name="l00186"></a>00186     <span class="keywordtype">int</span> getLuminanceSize() {
<a name="l00187"></a>00187         <span class="keywordflow">return</span> getValue(EGL_LUMINANCE_SIZE);;
<a name="l00188"></a>00188     }
<a name="l00189"></a>00189     <span class="keywordtype">void</span> setLuminanceSize(<span class="keywordtype">int</span> size) {
<a name="l00190"></a>00190         addProperty(EGL_LUMINANCE_SIZE, size);
<a name="l00191"></a>00191     }
<a name="l00192"></a>00192 
<a name="l00193"></a>00193 <span class="keyword">private</span>:
<a name="l00194"></a>00194     <span class="keywordtype">bool</span> createContext();
<a name="l00195"></a>00195     <span class="keywordtype">int</span> getValue(<span class="keywordtype">int</span> state) <span class="keyword">const</span>;
<a name="l00196"></a>00196 
<a name="l00197"></a>00197 <span class="keyword">private</span>:
<a name="l00198"></a>00198     <span class="keywordtype">int</span> mNativeDisplay;
<a name="l00199"></a>00199     EGLDisplay mDisplay;
<a name="l00200"></a>00200     EGLContext mContext;
<a name="l00201"></a>00201     EGLConfig  mConfig;
<a name="l00202"></a>00202     EGLSurfaceInfo mSurfaceInfo;
<a name="l00203"></a>00203     <span class="keywordtype">int</span> mRendererType;
<a name="l00204"></a>00204     <a class="code" href="class_r_e_g_l_properties.html" title="Manages properties of EGL.">REGLProperties</a> mProperties;
<a name="l00205"></a>00205 };
<a name="l00206"></a>00206 
<a name="l00207"></a>00207 <span class="preprocessor">#endif</span>
<a name="l00208"></a>00208 <span class="preprocessor"></span>
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    <li class="footer">Generated on Tue Nov 15 2011 10:57:41 for glutes by
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